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games by david figatner
You play games. I make games. I hope we meet.
Diddley Do

Diddley Do is a puzzle game where you are given a list of shapes that must be fit into a puzzle. Draw the shapes in any orientation or open area until all the boxes are filled.

This game features:

  • endless puzzles with increasing difficulty
  • hints available when you get stuck on a puzzle
  • fun and challenging mechanic
  • playable in any browser or device
  • no advertising, microtransactions, or users accounts
  • easy to pick up and play anywhere
Frequently Asked Questions
  1. How do I play this game?

Great first question. Draw all the shapes from the top of the screen onto the white squares in the puzzle. Draw by dragging your finger (or the mouse) across the boxes. The shape may be drawn in any orientation but may not be drawn mirrored.

  1. How do I remove shapes after placing them?

Easy, just touch the shape you want to remove.

  1. How do you win?

You need to fill all the white boxes with the shapes. There is at least one solution per board (but some levels may have more than one solution).

  1. How do I return to the main menu from the puzzle screen?

The x in the top-right of the screen returns you to the menu screen. You will not lose your level progress toggling between the menu and the puzzle.

  1. I’m stuck. Help!

You can get a hint by pressing the eyeball in the top-left of the screen. The hint shows you the orientation of the shapes in the preferred solution. This is quite helpful particularly in later levels. Or you can contact me on twitter or email and I’ll give you a hand!

  1. I have a suggestion or I found a bug or I hate you very, very much

Let me know! I love to hear all feedback. Contact me on twitter or email and I’ll give you a hand!

Technical Game Information
Latest Build: 1.0
Change Log:
Programming Language: HTML5 and Javascript compiled on Cordova
Game Engine: bespoke - see my Github repositories for open-sourced components
Graphics Engine: PIXI.js
Sound Engine: howler.js
Storage Engine: localforage
Source Code Editor: Visual Studio Code
Graphics Editor: Affinity Designer
Audio Editor: Audacity
Favicons Generator: RealFaviconGenerator
Fonts: Squarefont
Source Code Repository: Github
Work Spaces: TianYu Starbucks