David Figatner

Games

Sword Geometry

arena brawler · 2026 · in progress

Play in your browser

Sword Geometry screenshot

Sword Geometry is an arena brawler where every fighter, sword and stadium is built from simple shapes. Pick a weapon and two spells, step into the arena and be the last one standing.

This game features:

  • swords, axes and more, each with its own swings and guard
  • spells to throw, freeze, snare and burn your way through a round
  • a new stadium every match: grass, ice, sand, mud and lava, with weather that changes how the ground plays
  • team fights and free-for-alls against bots
  • couch co-op and versus for up to four players with controllers
  • online play: make a room and share its code, or join a queue
  • unlocks that give you more ways to fight, never more power

Plays in the browser with keyboard and mouse, a controller, or touch on phones and tablets.

  • Sword Geometry, screenshot 1
  • Sword Geometry, screenshot 2
  • Sword Geometry, screenshot 3

How it was made

Language
TypeScript and WebGL2, built with Vite
Engine
My own, built from my open-source libraries
Code editor
Visual Studio Code
Changes
  • v0.1 (October 17, 2026) Released on yopeyopey.com

Coded with the help of Claude.