yopey yopey
games by david figatner
You play games. I make games. I hope we meet.
Sword Geometry

Sword Geometry is an arena brawler where every fighter, sword and stadium is built from simple shapes. Pick a weapon and two spells, step into the arena and be the last one standing.

This game features:

  • swords, axes and more, each with its own swings and guard
  • spells to throw, freeze, snare and burn your way through a round
  • a new stadium every match: grass, ice, sand, mud and lava, with weather that changes how the ground plays
  • team fights and free-for-alls against bots
  • couch co-op and versus for up to four players with controllers
  • online play: make a room and share its code, or join a queue
  • unlocks that give you more ways to fight, never more power

Plays in the browser with keyboard and mouse, a controller, or touch on phones and tablets.

Technical Game Information
Change Log:
Programming Language: TypeScript and WebGL2, built with Vite
Game Engine: bespoke - see my Github repositories for open-sourced components
Source Code Editor: Visual Studio Code

Coded with the help of Claude.