games by david figatner
You play games. I make games. I hope we meet.
Got Paws?

Got Paws? is a memory game where you find hidden animals. Young children will love the early levels, and adults will find the later levels bang-your-head baffling.

See if you can remember them all!

Frequently Asked Questions
  1. How do you play this game?
    When you start a board, you see different animals. Try to remember where the animals are. After a short period of time (or after you select your first animal), the animals are hidden. You then select groups of the same animals.

For example, if there are rabbits and dogs on the board then you would press all the rabbits and then all the dogs (or vice versa). You finish the board when all animals are visible.

  1. How do I complete a level?
    You need to beat a certain number of boards to complete the level. The dots on top of the screen show your progress.

  2. How do I lose?
    Quite easily and often. You start each level with four flowers. Every time you select the wrong animal–by not selecting all the animals of the same type–you lose a flower. Lose four flowers and you need to restart the level.

  3. What’s with the tree?
    the tree tracks your progression and provides cut interludes throughout the game. You can play previous levels to try to complete it without losing any flowers.

  4. Is this a game for kids?
    Sure. And adults and anyone who likes their memory challenged. My kids certainly like playing it (at least for the early levels).

  5. When can I see these animals in another game?
    This is something that’s always in the back of my mind. I really enjoyed drawing and animating these animals, and I will find a way to bring them back in a future game.

Technical Game Information
Change Log:
Programming Language: HTML5 and Javascript compiled on Cordova
Game Engine: bespoke - see my Github repositories for open-sourced components
Graphics Engine: PIXI.js
Sound Engine: howler.js
Storage Engine: localforage
Source Code Editor: Visual Studio Code
Graphics Editor: Affinity Designer
Audio Editor: Audacity
Fonts: Open Sans
Source Code Repository: Github
Work Spaces: Sprout, Tiff's Places