games by david figatner
You play games. I make games. I hope we meet.
Shoot The Moon (Like Literally)

You landed a job as a destruction sequence manager. Your job: find the proper sequence to fire the Moonerator laser to destroy the moons. Find the perfect sequence for each moon!

In this puzzle game, you fire a laser to destroy neighboring colors in a moon. The remaining blocks fall toward the center of the moon until you’ve completely destroyed the moon. Each moon must be solved within a certain number of shots.

Throughout its 55 levels, the game tells the story of the Moonerator’s universe, and introduces the player to the galactic politics that forced the destruction of so many moons.

This game was written in less than 30 days for Github Game Off 2020. The source code is open source, written in javascript using pixi.js and available on github.

Technical Game Information
Change Log:
Programming Language: HTML5 and Javascript compiled on Cordova
Game Engine: bespoke - see my Github repositories for open-sourced components
Graphics Engine: PIXI.js
Sound Engine: howler.js
Storage Engine: localforage
Source Code Editor: Visual Studio Code
Sound Files: