Squoshi

Squoshi is a pattern matching game. Try to find a path through the squares. Swipe to the same color or the next color in the sequence.
How many levels can you complete?
Will you get to the end?
Questions
I have no idea what's going on in this game. Help!
That's what I'm here for. The game's concept is rather simple: find a path through the maze where you touch every colored block. The trick is that you can only move to a neighbor that is either (1) the same color as the current block or (2) the next color in the color scheme. The color scheme is shown at the bottom of the screen.How is this a relaxing game?
Once you find your zen, this is a relaxing game. Don't think so much when you do a level. Experiment. Play with it. Enjoy it. There's no time and (at least early in the game) no penalty for making mistakes.Okay, I'm starting to catch on. Why are some levels so much harder than others?
That's very observant of you. Levels are randomly generated based on size and number of colors. This provides a wide range of experiences within a set of parameters. It's only natural some will be harder than others.What's next for this game?
I really like this game. The gameplay is simple but surprisingly deep and the UI and controls are super straightforward. This game needs a better progression scheme, leaderboards, achievements, etc. I'd also like to freshen up the graphics. It's on my list!
How it was made
- Version
- 2
- Language
- HTML5 and JavaScript, packaged with Cordova
- Engine
- My own, built from my open-source libraries
- Graphics
- pixi.js
- Sound
- howler.js
- Storage
- localForage
- Code editor
- Visual Studio Code
- Art
- Affinity Designer
- Audio
- ableton,audacity
- Font
- SquareFont
- Source
- GitHub
- Made at
- sprout,tiff
- Changes
- v2.1 (August 2020)
- removed ads and analytics
- updated APIs
- v2.0 (July 17, 2018)
- better maze feedback
- improved UI
- v1.2
- added levels 120 - 150
- new win screen!
- improved tutorial
- localized to Chinese
- now works with older iOS devices
- fixed analytics
- improved the bottom pattern UI
- miscellaneous bug fixes
- v1.1 iOS and Android (May 9, 2017)
- added waving hand to the end of the tutorial
- added rate-me nag screen (sorry about that!)
- v1.1 Web (April 20, 2017) Released to yopeyopey.com
- Added tutorial for Level 1
- Holding level button changes multiple levels
- Fixed bug with analytics
- v1.0 Android (April 15, 2017) Released to Google Play store
- v1.0 iOS (April 14, 2017) Released to Apple app store
- v1.0 (April 12, 2017) Initial release to yopeyopey.com
- v2.1 (August 2020)





